개요
이 문서는 제가 학습한 최적화 관련 자료들을 정리한 것입니다. 정기적으로 업데이트할 예정입니다. 다른 좋은 최적화 자료를 알고 계신다면 댓글로 공유해 주세요.
💡TIPS: 60 FPS = 1000 / 60 = 16.67 ms
일반
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Unreal Performance Optimization Learning Path - Harald Maassen
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📺 Unreal Engine Performance Optimization Tips - Unreal University
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📺 Maximizing Your Game's Performance in Unreal Engine | Unreal Fest 2022 - UE Official Youtube Channel
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Myth-busting "Best Practices" in Unreal Engine - Ari Arnbjörnsson
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📺 Budgeting in a Post-Polycount World | Unreal Fest 2024 - UE Official Youtube Channel
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📺 The Great Hitch Hunt: Tracking Down Every Frame Drop - Ari Arnbjörnsson
메모리 최적화
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[UE5] List of Useful Tools, Commands, and Optimization Methods for Memory Optimization - Key Blog
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📺 How To Optimise Memory Usage In Your Unreal Engine 5 Game - Matt Aspland
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[🇯🇵] [UE4] Memory Insights を使用したメモリトラッキング - Epic Games Japan
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[🇯🇵] [UE4] LLM (Low Level Memory Tracker)を使用したメモリトラッキング - donbutsu17
텍스처 최적화
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📺 Mass reduce texture size with Editor scripting in UE5 - Surin
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📺 Texture Streaming Pool over budget ? Complete GUIDE for Unreal Engine 5 - VLRN | Valerian
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📺 Optimization Made EASY || UE5 || Increase FPS and Reduze Filesize - Nils Gallist (3:55 ~)
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[🇯🇵] Texture Streaming Pool Size の決め方を考えてみる - Epic Games Japan
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[🇯🇵] [UE4] Texture Group が Texture Streaming に与える影響 - Epic Games Japan
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[🇯🇵] [UE] Virtual Texture とその Streaming の仕組み、またよく頂く質問への回答 - Epic Games Japan
GPU 및 렌더 스레드 최적화
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📺 Optimization Made EASY || UE5 || Increase FPS and Reduze Filesize - Nils Gallist (1:16 ~)
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[🇯🇵] 📺 『Hi-Fi RUSH』開発事例 グラフィックスと最適化紹介 | UNREAL FEST 2023 TOKYO - Unreal Engine JP
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[🇯🇵] 📺 『TEKKEN8』における演出ライトシステムと負荷対策 | UNREAL FEST 2024 TOKYO - Unreal Engine JP
CPU 및 게임 스레드 최적화
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📺 Optimizing the Game Thread | Unreal Fest 2024 - UE Official Youtube Channel
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[🇯🇵] 📺 そう、UE4 ならね。あなたのモバイルゲームをより快適にする沢山の冴えたやり方について - Unreal Engine JP
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[🇯🇵] [CEDEC2018] UE4 で多数のキャラクターを生かすためのテクニック - Epic Games Japan
특정 최적화 주제
UI 성능 최적화
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📺 Mobile UI Performance Tips | Unreal Fest 2024 - UE Official Youtube Channel
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[🇯🇵] UE4 で作成する UI と最適化手法 【GAME CREATORS CONFERENCE '20】 - Epic Games Japan
가비지 컬렉션 / 에셋 로딩 / 레벨 스트리밍 최적화
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[🇯🇵] アセットのハード参照にご注意を - 目指せ脱 UE4 初心者!?知ってると開発が楽になる便利機能を紹介 - DataAsset, Subsystem, GameplayAbility 編 - Epic Games Japan (p38 ~)
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[🇯🇵] Nintendo Switch『OCTOPATH TRAVELER』はこうして作られた - Epic Games Japan
- (ソフト参照へ変更: p85 ~)
- (GC のヒッチ対策: p129 ~)
머티리얼 최적화
플랫폼별 최적화
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📺 Building AAA Mobile Games with Unreal Engine | Unreal Fest 2024 - UE Official Youtube Channel
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📺 Mobile UI Performance Tips | Unreal Fest 2024 - UE Official Youtube Channel
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[🇯🇵] 📺 UE4×Switch で 60FPS の(ネットワーク)対戦アクションをなんとかして作る! | UNREAL FEST EXTREME 2020 WINTER - Unreal Engine JP
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[🇯🇵] UE4 & iOS 開発時の実機デバッグ・プロファイリング方法 まとめ 2018 < CPU・GPU プロファイリング編 > - おかず
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[🇯🇵] Nintendo Switch『OCTOPATH TRAVELER』はこうして作られた - Epic Games Japan
UE5 기능 최적화 (Nanite & Lumen)
Niagara & VFX 최적화
PSO 캐싱 & 셰이더 컴파일
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Setting up PSO Precaching & Bundled PSOs for Unreal Engine - Tom Looman
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Game engines and shader stuttering: Unreal Engine's solution to the problem - UE Tech Blog